<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Android Game Project &#8211; Basics of Threads and Canvas</title>
	<atom:link href="http://goltermann.cc/2010/03/android-game-project-basics-of-threads-and-canvas/feed/" rel="self" type="application/rss+xml" />
	<link>http://goltermann.cc/2010/03/android-game-project-basics-of-threads-and-canvas/</link>
	<description>Web Development</description>
	<lastBuildDate>Sat, 14 Jan 2012 23:44:43 +0100</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: santosh</title>
		<link>http://goltermann.cc/2010/03/android-game-project-basics-of-threads-and-canvas/comment-page-1/#comment-97</link>
		<dc:creator>santosh</dc:creator>
		<pubDate>Thu, 03 Nov 2011 14:46:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.goltergaul.de/?p=673#comment-97</guid>
		<description>Very useful code snippet and good example... Thanks a lot</description>
		<content:encoded><![CDATA[<p>Very useful code snippet and good example&#8230; Thanks a lot</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gamer</title>
		<link>http://goltermann.cc/2010/03/android-game-project-basics-of-threads-and-canvas/comment-page-1/#comment-96</link>
		<dc:creator>gamer</dc:creator>
		<pubDate>Wed, 21 Sep 2011 17:52:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.goltergaul.de/?p=673#comment-96</guid>
		<description>throwing wxception in oncreate() what is the problem?</description>
		<content:encoded><![CDATA[<p>throwing wxception in oncreate() what is the problem?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aleix</title>
		<link>http://goltermann.cc/2010/03/android-game-project-basics-of-threads-and-canvas/comment-page-1/#comment-95</link>
		<dc:creator>Aleix</dc:creator>
		<pubDate>Sun, 21 Aug 2011 11:58:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.goltergaul.de/?p=673#comment-95</guid>
		<description>thanks !!! very useful I begin to learn the basics of android programming and your code snipets help a lot ! :-)</description>
		<content:encoded><![CDATA[<p>thanks !!! very useful I begin to learn the basics of android programming and your code snipets help a lot ! <img src='http://goltermann.cc/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cawfree</title>
		<link>http://goltermann.cc/2010/03/android-game-project-basics-of-threads-and-canvas/comment-page-1/#comment-92</link>
		<dc:creator>Cawfree</dc:creator>
		<pubDate>Wed, 27 Jul 2011 20:41:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.goltergaul.de/?p=673#comment-92</guid>
		<description>You&#039;re the best, no other tutorial on threading would work. Thank you so much, I really owe you.</description>
		<content:encoded><![CDATA[<p>You&#8217;re the best, no other tutorial on threading would work. Thank you so much, I really owe you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mohankul</title>
		<link>http://goltermann.cc/2010/03/android-game-project-basics-of-threads-and-canvas/comment-page-1/#comment-87</link>
		<dc:creator>mohankul</dc:creator>
		<pubDate>Sat, 14 May 2011 16:40:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.goltergaul.de/?p=673#comment-87</guid>
		<description>hey do you have and code snippets for throwing balls(or any object) using slingshot. then please mail it to mohankul123@gmail.com</description>
		<content:encoded><![CDATA[<p>hey do you have and code snippets for throwing balls(or any object) using slingshot. then please mail it to <a href="mailto:mohankul123@gmail.com">mohankul123@gmail.com</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lars Vogel</title>
		<link>http://goltermann.cc/2010/03/android-game-project-basics-of-threads-and-canvas/comment-page-1/#comment-84</link>
		<dc:creator>Lars Vogel</dc:creator>
		<pubDate>Mon, 21 Mar 2011 22:22:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.goltergaul.de/?p=673#comment-84</guid>
		<description>Looks great thanks. Small correction: in Java you usually name classes with capital letters (main-&gt; Main).</description>
		<content:encoded><![CDATA[<p>Looks great thanks. Small correction: in Java you usually name classes with capital letters (main-&gt; Main).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: snowman</title>
		<link>http://goltermann.cc/2010/03/android-game-project-basics-of-threads-and-canvas/comment-page-1/#comment-76</link>
		<dc:creator>snowman</dc:creator>
		<pubDate>Mon, 15 Nov 2010 22:10:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.goltergaul.de/?p=673#comment-76</guid>
		<description>@hunt why don&#039;t you throw your bitmaps in an array and change which one is displayed in your update code.</description>
		<content:encoded><![CDATA[<p>@hunt why don&#8217;t you throw your bitmaps in an array and change which one is displayed in your update code.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hunt</title>
		<link>http://goltermann.cc/2010/03/android-game-project-basics-of-threads-and-canvas/comment-page-1/#comment-75</link>
		<dc:creator>Hunt</dc:creator>
		<pubDate>Sat, 23 Oct 2010 14:03:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.goltergaul.de/?p=673#comment-75</guid>
		<description>Hi , i am using livewallpaper in which i have created a canvas which has many bitmaps drawn over it , now i just want to replace one bitmap by another after specific time interval , but the problem is if load a new bitmap , i lost the old bitmaps which were already drawn ... so can you tell me how can i preserve the bitmaps and update only part of a canvas. ?</description>
		<content:encoded><![CDATA[<p>Hi , i am using livewallpaper in which i have created a canvas which has many bitmaps drawn over it , now i just want to replace one bitmap by another after specific time interval , but the problem is if load a new bitmap , i lost the old bitmaps which were already drawn &#8230; so can you tell me how can i preserve the bitmaps and update only part of a canvas. ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: woow</title>
		<link>http://goltermann.cc/2010/03/android-game-project-basics-of-threads-and-canvas/comment-page-1/#comment-74</link>
		<dc:creator>woow</dc:creator>
		<pubDate>Sun, 10 Oct 2010 09:19:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.goltergaul.de/?p=673#comment-74</guid>
		<description>wonderful example of me</description>
		<content:encoded><![CDATA[<p>wonderful example of me</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hooman</title>
		<link>http://goltermann.cc/2010/03/android-game-project-basics-of-threads-and-canvas/comment-page-1/#comment-70</link>
		<dc:creator>Hooman</dc:creator>
		<pubDate>Fri, 10 Sep 2010 03:11:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.goltergaul.de/?p=673#comment-70</guid>
		<description>Thanks - I was looking for a demo that shows something basic and this really helped!  There isn&#039;t a lot of documentation out there that hides the details so you can focus on the simple things first.</description>
		<content:encoded><![CDATA[<p>Thanks &#8211; I was looking for a demo that shows something basic and this really helped!  There isn&#8217;t a lot of documentation out there that hides the details so you can focus on the simple things first.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

